DeSmuME (2025-04-11-0.9.13-1754c18)
Changelog: Changed loadstate_slot function to keep only 5 latest backups when saving curring state before loading. Once more than 5 exist, oldest one will be overwritten. Fixed bug when writing index, set default max to 200 Added configuration option to define number of max number of backups.Windows only at the moment. Added check that index […]
Categorias: Nintendo DS | DeSmuME | Nintendo
DeSmuME (2025-04-22-0.9.13-8a26c97)
Changelog: Changed loadstate_slot function to keep only 5 latest backups when saving curring state before loading. Once more than 5 exist, oldest one will be overwritten. Fixed bug when writing index, set default max to 200 Added configuration option to define number of max number of backups.Windows only at the moment. Added check that index […]
Categorias: Nintendo | DeSmuME | Nintendo DS
DeSmuME (2025-02-12-0.9.13-bec2329)
Changelog: Changed loadstate_slot function to keep only 5 latest backups when saving curring state before loading. Once more than 5 exist, oldest one will be overwritten. Fixed bug when writing index, set default max to 200 Added configuration option to define number of max number of backups.Windows only at the moment. Added check that index […]
Categorias: Nintendo | DeSmuME | Nintendo DS
DeSmuME (2024-12-06-0.9.13-dfcd482)
Changelog: Changed loadstate_slot function to keep only 5 latest backups when saving curring state before loading. Once more than 5 exist, oldest one will be overwritten. Fixed bug when writing index, set default max to 200 Added configuration option to define number of max number of backups.Windows only at the moment. Added check that index […]
Categorias: Nintendo | DeSmuME | Nintendo DS