GLideN64 (2025-03-02-4.0-42129aa)
Changelog: CI: Fix artifact recollection for the new CMake file Static QT libraries for Zilmar-spec builds. Add second microcode for MK64 to the specialMicrocodes list. Fixes Mario Kart 64 splitscreen minimap issue #2894 Problem: MK64 uses two microcodes, both with G_PERSPNORM. The second microcode is loaded in splitscreen mode. GBIInfo::loadMicrocode can’t detect, if fast3DPersp flag […]
Categorias: Nintendo | GLideN64 | Nintendo 64
GLideN64 (2025-02-09-4.0-70b9b6c)
Changelog: CI: Fix artifact recollection for the new CMake file Static QT libraries for Zilmar-spec builds. Add second microcode for MK64 to the specialMicrocodes list. Fixes Mario Kart 64 splitscreen minimap issue #2894 Problem: MK64 uses two microcodes, both with G_PERSPNORM. The second microcode is loaded in splitscreen mode. GBIInfo::loadMicrocode can’t detect, if fast3DPersp flag […]
Categorias: Nintendo 64 | GLideN64 | Nintendo
GLideN64 (2025-02-02-4.0-5256259)
Changelog: Add second microcode for MK64 to the specialMicrocodes list. Fixes Mario Kart 64 splitscreen minimap issue #2894 Problem: MK64 uses two microcodes, both with G_PERSPNORM. The second microcode is loaded in splitscreen mode. GBIInfo::loadMicrocode can’t detect, if fast3DPersp flag should be set for loading ucode. Microcodes from Fast3D family with G_PERSPNORMALIZE should be listed […]
Categorias: Nintendo 64 | GLideN64 | Nintendo
GLideN64 (2025-01-26-4.0-d70d33)
Changelog: Update link to WIP builds in README.md Threaded GLideN64 calls Add _SCL_SECURE_NO_WARNINGS to PreprocessorDefinitions.Fixed warnings about std::copy_n. Fix issues with threaded OpenGL when debug is enabled Switch Travis from Trusty to Xenial. Fix crash with GL_DEBUG enabled with mupen64plus APIAlso, fix compiler warning Correct GLES2 version of mip-map shader. Improve logging information Fix CMakeLists.txt […]
Categorias: Nintendo 64 | GLideN64 | Nintendo