Ares (2025-01-23-v141-a584782)
Changelog: This is ares v141, released on 2024-11-04. This is ares v139, released on 2024-06-19. This is ares v138, released on 2024-05-02. This is ares v137, released on 2024-03-31. This is ares v136, released on 2024-02-23. This is ares v135, released on 2024-01-23. This is ares v134, released on 2023-11-22. This is ares v133, released […]
Dolphin (2025-01-23-2412-183-4b4a586)
Changelog: 2409-17 – DSP-HLE: Fix Low Pass/Biquad Clipping 2409-71 – Auto IR Size – Fix Bounding Box Corruption 2409-84 – Linux + NVIDIA + Vulkan – Fix Deadlock Fixed a bug where vkAcquireNextImageKHR() was not returning VK_ERROR_OUT_OF_DATE_KHR when it should with WSI X11 swapchains. 2409-150 – Cache Normals in Addition to Binormals and Tangents 2409-161 […]
LodjurDS (2025-01-22-v0.1.2-f790d60)
Changelog: Fixed initial palette. Fixed handling of CPU sleep/Suzy sprite paint. Better cycle counting. First release. Most things work. Atualizações: Corrigida a paleta inicial. Corrigido o manuseio do modo de espera da CPU/pintura do sprite Suzy. Melhor contagem de ciclos. Primeiro lançamento. A maioria das coisas funciona.
Categorias: Nintendo DS | LodjurDS | Nintendo
Lime3DS (2025-01-21-2119.1-2a904dd)
Changelog: Update README.md This release corrects an issue introduced in the 2119 update which caused desktop shortcuts to not function correctly. After installing this update, all existing desktop shortcuts must be removed and re-created in order to function properly. Atualizações: Atualizar o README.md Esta versão corrige um problema introduzido na atualização 2119, que fazia com […]
Categorias: Nintendo 3DS | Lime3DS | Nintendo
MegaBoy (2025-01-21-v1.0.0-6356327)
Changelog: Randomize GBC palette RAM on startup – fixes #17. Also added randomization of WRAM, battery RAM, and Hram just in case. And a few other fixes. Allowed loading 16 KB ROMs; Implemented CGB PCM registers – fixes #10 Fixed window latch enable to set for the first scanline too; reset cycle count after enabling […]
Categorias: Game Boy | Game boy advance | MegaBoy | Nintendo
Fceux (2025-01-20-2.6.6-2b8f6e7)
Changelog: Updated web pages and download links for 2.6.6 release. Fixed memory leak bug where FCEU_LoadGameSave and FCEU_SaveGameSave functions were not closing out their file handles. fix build errors from rdtsc (fixes #663) Added feature macro __FCEU_X86_TSC_ENABLE to enable usage of the X86TSC. Mapper 134 CHR and PRG masks Mapper 134 fix Issue #654 fix […]
Eggvance (2025-01-19-v1.2-65b020f)
Changelog: Crash fix in PBP reader (homebrew/demos) Minor theme fix in the Homebrew Store Improved iOS/macOS support and Game Mode IR Interpreter: correctness and optimizations Optimizations in Interpreted Vertex Decoder SDL fixes Legacy Edition for old Android TV devices Android and Windows shortcuts with icons and bugfixes Improved CHD loading performance UI crash, hang, and […]
Categorias: NES | Eggvance | Nintendo | PlayStation | PS1
Ares (2025-01-19-v141-7772fdb)
Changelog: This is ares v141, released on 2024-11-04. This is ares v139, released on 2024-06-19. This is ares v138, released on 2024-05-02. This is ares v137, released on 2024-03-31. This is ares v136, released on 2024-02-23. This is ares v135, released on 2024-01-23. This is ares v134, released on 2023-11-22. This is ares v133, released […]
Dolphin (2025-01-19-2412-155-90eba2b)
Changelog: 2409-17 – DSP-HLE: Fix Low Pass/Biquad Clipping 2409-71 – Auto IR Size – Fix Bounding Box Corruption 2409-84 – Linux + NVIDIA + Vulkan – Fix Deadlock Fixed a bug where vkAcquireNextImageKHR() was not returning VK_ERROR_OUT_OF_DATE_KHR when it should with WSI X11 swapchains. 2409-150 – Cache Normals in Addition to Binormals and Tangents 2409-161 […]
Citron Canary Refresh (2025-01-19-v0.3-3698478977)
Changelog: Shader Compilation Improvements Flow Test Handling: Added comprehensive stubs for CSM/FCSM flow test conditions Improved shader compilation stability Added warning system for unimplemented shader features Safer handling of coarse/fine mode shader operations Build System Simplification Architecture Support: Removed x86-64 ISA compatibility flags Simplified build system configuration Removed custom ISA flag handling Eliminated unused toolchain […]
Categorias: Nintendo Switch | Citron Canary Refresh | Nintendo | Nintendo DS







