NooDS (2025-03-27-38d6e70)
Changelog: These are automatically updated builds of the latest commit. Switch: fix overclock being unapplied when pressing home Flesh out DLDI driver patching (#166) Add CP15 register for compatibility with new libnds Add a basic “DSi” mode for homebrew like SM64DSi Improve vertical window handling Android: fix a crash and pad the FPS counter Add […]
FB Neo (2025-03-26-1.0.0.2-6c9b655)
Changelog: FFight MD Update (#1976) #1976 (Loggan) Game Genie support added to NES, info how to add codes, etc: NES Game Genie Tutorial Fix Japanese text in gameinfo history tab [dink, fusion] Add big-endian support for most drivers [crystalct] Fix screen flipping in Basic Blitter [dink] Modernize ym2151 interface, add buffered mode [dink] Fixed demon […]
OpenMSX (2025-03-22-20.0-8be333e)
Changelog: elease Notes for openMSX 20.0 (2024-09-22) =========================================== This is a major release, in which we introduce the new Graphical User Interface, replacing the OSD menu. A faster and more powerful debugger is now included in openMSX itself. Configuration for MSX joystick/JoyMega has been improved drastically using the new GUI. As of now, a system […]
DaedalusX64 (2025-03-21-1.1.8-7a37223)
Changelog: Got SDL2 build compiling again.. Not sure if it works yet, crashes KDE on my VM fixed PSP build Fixed GL Reverted base renderer Added some basic Audio plugin stuff Added some basic audio functions for linux, just need a stream now Basic Vita right stick support Update vita right stick to control config […]
Categorias: Nintendo 64 | DaedalusX64 | Nintendo
MedGui Reborn (2025-03-18-v0.126-7689dc3)
atualizações: MedGui Reborn v0.126 Melhor compreensão das mensagens de erro relatadas pela interface gráfica em caso de recursos ausentes. Corrigido um erro no menu Avançado do MedGuiR que ocorria quando um caminho não existia. Corrigido um erro no menu Avançado do Mednafen que ocorria quando não existia uma porta no servidor de netplay. Prevenção da […]
Categorias: Neo Geo | Game Boy | Game boy advance | Game Boy Color | MedGui Reborn | Nintendo | PlayStation | PS1 | Sega
FB Neo (2025-03-17-v1.0.0.2-2478e56)
Changelog: FFight MD Update (#1976) #1976 (Loggan) Game Genie support added to NES, info how to add codes, etc: NES Game Genie Tutorial Fix Japanese text in gameinfo history tab [dink, fusion] Add big-endian support for most drivers [crystalct] Fix screen flipping in Basic Blitter [dink] Modernize ym2151 interface, add buffered mode [dink] Fixed demon […]
OpenMSX (2025-03-14-20.0-46e2044)
Changelog: elease Notes for openMSX 20.0 (2024-09-22) =========================================== This is a major release, in which we introduce the new Graphical User Interface, replacing the OSD menu. A faster and more powerful debugger is now included in openMSX itself. Configuration for MSX joystick/JoyMega has been improved drastically using the new GUI. As of now, a system […]
NooDS (2025-03-12-2bda5f2)
Changelog: These are automatically updated builds of the latest commit. Switch: fix overclock being unapplied when pressing home Flesh out DLDI driver patching (#166) Add CP15 register for compatibility with new libnds Add a basic “DSi” mode for homebrew like SM64DSi Improve vertical window handling Android: fix a crash and pad the FPS counter Add […]
ColecoDS (2025-03-12-v10.4-5e65a1e)
Changelog: V10.3: 15-Nov-2024 by wavemotion-dave Added support for the 31-in-1 and 63-in-1 multicarts. Added support for ‘Wave Direct’ sound driver to render digitized speech in games such as Sewer Sam, Squish-Em, Wizard of Wor, etc. Hotfix to disable vsync on q-bert to improve stage clear visual effects V10.2: 05-Nov-2024 by wavemotion-dave Fix for SGM enable/disable […]
Categorias: Nintendo DS | ColecoDS | Nintendo
melonDS (2025-03-10-1.0-0fcf1f6)
Changelog: add splashscreen (Arisotura) add About dialog (Nadia) emulation fixes for calico (fincs) make the frontend mostly thread-safe refactor core to support multiple instances in one process OpenGL renderer: avoid undefined Z when using W-buffering (Generic) improve microphone input (Arisotura) add support for multiple windows (Arisotura) new configuration system (Arisotura) add OpenGL compute shader renderer […]
Categorias: Nintendo DS | melonDS | Nintendo