Dolphin (2025-03-10-2412-349-1cc6b6c)
Changelog: 2409-17 – DSP-HLE: Fix Low Pass/Biquad Clipping 2409-71 – Auto IR Size – Fix Bounding Box Corruption 2409-84 – Linux + NVIDIA + Vulkan – Fix Deadlock Fixed a bug where vkAcquireNextImageKHR() was not returning VK_ERROR_OUT_OF_DATE_KHR when it should with WSI X11 swapchains. 2409-150 – Cache Normals in Addition to Binormals and Tangents 2409-161 […]
FB Neo (2025-03-08-v1.0.0.2-33fa38f)
Changelog: FFight MD Update (#1976) #1976 (Loggan) Game Genie support added to NES, info how to add codes, etc: NES Game Genie Tutorial Fix Japanese text in gameinfo history tab [dink, fusion] Add big-endian support for most drivers [crystalct] Fix screen flipping in Basic Blitter [dink] Modernize ym2151 interface, add buffered mode [dink] Fixed demon […]
FB Neo (2025-03-06-v1.0.0.2-397ba27)
Changelog: Game Genie support added to NES, info how to add codes, etc: NES Game Genie Tutorial Fix Japanese text in gameinfo history tab [dink, fusion] Add big-endian support for most drivers [crystalct] Fix screen flipping in Basic Blitter [dink] Modernize ym2151 interface, add buffered mode [dink] Fixed demon front sometimes loses region setting [dink] […]
OpenMSX (2025-03-05-20.0-38561b1)
Changelog: elease Notes for openMSX 20.0 (2024-09-22) =========================================== This is a major release, in which we introduce the new Graphical User Interface, replacing the OSD menu. A faster and more powerful debugger is now included in openMSX itself. Configuration for MSX joystick/JoyMega has been improved drastically using the new GUI. As of now, a system […]
FB Neo (2025-03-03-v1.0.0.2-7713824)
Changelog: Game Genie support added to NES, info how to add codes, etc: NES Game Genie Tutorial Fix Japanese text in gameinfo history tab [dink, fusion] Add big-endian support for most drivers [crystalct] Fix screen flipping in Basic Blitter [dink] Modernize ym2151 interface, add buffered mode [dink] Fixed demon front sometimes loses region setting [dink] […]
Ares (2025-03-03-143-25c1e28)
Changelog: This is ares v142, released on 2025-02-05. This is ares v141, released on 2024-11-04. This is ares v139, released on 2024-06-19. This is ares v138, released on 2024-05-02. This is ares v137, released on 2024-03-31. This is ares v136, released on 2024-02-23. This is ares v135, released on 2024-01-23. This is ares v134, released […]
FB Neo (2025-03-02-v1.0.0.2-c017de1)
Changelog: Game Genie support added to NES, info how to add codes, etc: NES Game Genie Tutorial Fix Japanese text in gameinfo history tab [dink, fusion] Add big-endian support for most drivers [crystalct] Fix screen flipping in Basic Blitter [dink] Modernize ym2151 interface, add buffered mode [dink] Fixed demon front sometimes loses region setting [dink] […]
GLideN64 (2025-03-02-4.0-42129aa)
Changelog: CI: Fix artifact recollection for the new CMake file Static QT libraries for Zilmar-spec builds. Add second microcode for MK64 to the specialMicrocodes list. Fixes Mario Kart 64 splitscreen minimap issue #2894 Problem: MK64 uses two microcodes, both with G_PERSPNORM. The second microcode is loaded in splitscreen mode. GBIInfo::loadMicrocode can’t detect, if fast3DPersp flag […]
Categorias: Nintendo | GLideN64 | Nintendo 64
OpenMSX (2025-03-02-20.0-002e021)
Changelog: elease Notes for openMSX 20.0 (2024-09-22) =========================================== This is a major release, in which we introduce the new Graphical User Interface, replacing the OSD menu. A faster and more powerful debugger is now included in openMSX itself. Configuration for MSX joystick/JoyMega has been improved drastically using the new GUI. As of now, a system […]
Project64 (2025-02-28-1edb5de)
Changelog: Fix wrong initial texture and log directories (#2454) Fix wrong setting names in Project64.cfg for LogRomHeader and LogUnknown (#2452) Core: fix jump in CX86RecompilerOps::CompileSystemCheck Common: Fix CPath::SelectFile Core: CX86RecompilerOps::COP1_D_Opcode fix return type of floating point register Core: Fix up CX86RecompilerOps::COP1_D_Opcode for the registers it is using Core: Add DwordLower for cvt.w Core: Fix up […]
Categorias: Nintendo | Nintendo 64 | Project64