Amiberry (2025-02-09-v7.0.4-b544ff6)
Changelog: Bugfixes fix macOS intel crashes in some cases (fixes #1555) Refactors use tabs in amiberry.cpp New Features Matrox PCI card emulation. Misc 86box merges. Bugfixes fixed crash after tablet placeholder code in previous commit Comment out more tablet stuff fix _sntprintf sizeof references ROM list would not get updated on refresh Improvements add placeholders […]
Turbo Stage (2025-02-09-v0.8.5-9a90aa8)
Changelog: Fixed Windows release + a few minor improvements bug fixes search and dosbox download workflow fixes bug fixes windows version and tab More configuration small bug fixes Added setup mode bug fixes Atualizações: Correções na versão do Windows + algumas melhorias menores Correções de bugs Pesquisa e download do DOSBox Correções no fluxo de […]
Categorias: PC | Turbo Stage
Retrom (2025-02-09-v0.7.8-ba68dc0)
Changelog: retrom-v0.7.8 Latest Bug Fixes memory usage in extra metadata job service logs Merge 24ff2f709c8409f02f66a2750e950d6f91461f02 into ba68dc0b018c60f53… Merge bf702d741ce83becd0dbf28ffdb26ca694d920de into 25f5cc73262ef82d4… Merge c4bd9f0070cf74ad653c8226eac9e893f3945f06 into 6f6e909d4c34e111d… Bug Fixes (docker) npm permission issues Newly Added UI tweaks retrom-v0.7.6 Bug Fixes (docker) corepack keyid error Fixes #250 Newly Added connectivity indicator retrom-v0.7.5 Bug Fixes open installation directory menu […]
Categorias: PS1 | Atari | Neo Geo | NES | Nintendo | PlayStation | Retrom
Mesen2 (2025-02-09-8.0-30fd76d)
Changelog: High Accuracy – A lot of effort has gone into making Mesen as accurate as possible Stand-alone – Put the Mesen application into any folder and run it from there Supports: Save States, Movie/Audio Recording, Screenshots, Cheat Codes NES and Famicom (including Famicom Disk System) support. Also supports: NSF, NSFe, VS System Net Play […]
DaedalusX64 (2025-02-09-1.1.8-36d1a33)
Changelog: Got SDL2 build compiling again.. Not sure if it works yet, crashes KDE on my VM fixed PSP build Fixed GL Reverted base renderer Added some basic Audio plugin stuff Added some basic audio functions for linux, just need a stream now Basic Vita right stick support Update vita right stick to control config […]
Categorias: Nintendo 64 | DaedalusX64 | Nintendo
Stella (2025-02-09-7.0-8cebddc)
Changelog: Enhanced ROM launcher to allow multiple images per ROM. Made heaps of additional images available for the ROM launcher. Added searching by filename for ROM launcher images. Added option to start random ROM. Added automatically enabled phosphor modes. Enhanced Game Properties dialog for multigame ROMs. Added 2nd UI theme and hotkey for toggling UI […]
mGBA (2025-02-09-0.10.4-d365312)
Changelog: CMake: Bump verison Res: Fix species name location in Ruby/Sapphire revs 1/2 (fixes #2685) Qt: Manually split filename to avoid overzealous splitting (fixes #2681) Qt: Expand criteria for tag branch names (fixes #2679) GB MBC: Add NT (old 1) support GB Serialize: Add missing savestate support for MBC6 and NT (newer) macOS: Add category […]
GLideN64 (2025-02-09-4.0-70b9b6c)
Changelog: CI: Fix artifact recollection for the new CMake file Static QT libraries for Zilmar-spec builds. Add second microcode for MK64 to the specialMicrocodes list. Fixes Mario Kart 64 splitscreen minimap issue #2894 Problem: MK64 uses two microcodes, both with G_PERSPNORM. The second microcode is loaded in splitscreen mode. GBIInfo::loadMicrocode can’t detect, if fast3DPersp flag […]
Categorias: Nintendo 64 | GLideN64 | Nintendo
VisualBoyAdvance-M (2025-02-09-2.1.11-32dd410)
Changelog: build: fix UpdateAppcast.cmakeHardcode `git` instead of using `${GIT_EXECUTABLE}` which we are not using anymore. Signed-off-by: Rafael Kitover build: fix using host pkgconf for ARM64 cross bldSet `VCPKG_HOST_TRIPLET` and `VCPKG_USE_HOST_TOOLS` when using an X64 host for an ARM64 cross build in order to use the host `pkgconf` and possibly other tools. Signed-off-by: Rafael Kitover build: […]
Categorias: Game Boy | VisualBoyAdvance
ShadPS4 (2025-02-08-v0.6.0-a7a8ebc)
Changelog: Improved Devtools Improvements in shader recompiler Added sceGnmGetEqEventType/sceKernelGetEventData Improvements to audio backend (SDL) Improved HLE fibers library Motion Controls implementation Improvements to savedata Unmap Fixes Implemented sceNpCmp functions GUI: Speed up GUI loading by caching game sizes sceKernelAio* implementation Fixes to several Surface Formats Fix for address_space initialization on Windows sceKernelVirtualQuery Fixes Added ability […]
Categorias: PS4 | PlayStation | ShadPS4