Project64 (2025-05-15-d5ee7de)
Changelog: Fix wrong initial texture and log directories (#2454) Fix wrong setting names in Project64.cfg for LogRomHeader and LogUnknown (#2452) Core: fix jump in CX86RecompilerOps::CompileSystemCheck Common: Fix CPath::SelectFile Core: CX86RecompilerOps::COP1_D_Opcode fix return type of floating point register Core: Fix up CX86RecompilerOps::COP1_D_Opcode for the registers it is using Core: Add DwordLower for cvt.w Core: Fix up […]
Categorias: Nintendo 64 | Nintendo | Project64
rpcs3 (2025-05-14-0.0.36-3f20750)
Changelog: Qt: ignore double clicks unless they are left clicks by Megamouse in 16033 Update SDL to 2.30.7 by Megamouse in 16034 cellMic: add 16-bit PCM to 32-bit float conversion for DSP stream by snnaakee in 16030 patch_manager: fix multiple configurable value dropdowns per patch by Megamouse in 16039 aarch64: Fix compilation for windows-on-arm (msys2) […]
Categorias: PS3 | PlayStation | rpcs3
FB Neo (2025-05-13-1.0.0.2-64a0bc7)
Changelog: FFight MD Update (#1976) #1976 (Loggan) Game Genie support added to NES, info how to add codes, etc: NES Game Genie Tutorial Fix Japanese text in gameinfo history tab [dink, fusion] Add big-endian support for most drivers [crystalct] Fix screen flipping in Basic Blitter [dink] Modernize ym2151 interface, add buffered mode [dink] Fixed demon […]
PCSX2 (2025-05-12-2.3.337-1e7c7db)
Changelog: Description of Changes Just some more fixes I forgot to include in the other gamedb PR oops, fixes for Arc the Lad End of Darkness for some reason not having Tex in RT??? Action Mans depth line and forcing high blend on Avatar The Last Air Bender. Fixes #12281 Rationale behind Changes Broken game […]
Categorias: PS2 | PCSX2 | PlayStation
DeSmuME (2025-04-11-0.9.13-1754c18)
Changelog: Changed loadstate_slot function to keep only 5 latest backups when saving curring state before loading. Once more than 5 exist, oldest one will be overwritten. Fixed bug when writing index, set default max to 200 Added configuration option to define number of max number of backups.Windows only at the moment. Added check that index […]
Categorias: Nintendo DS | DeSmuME | Nintendo
DuckStation (2025-05-10-aee66ed)
Changelog: 46ae178 Qt: Fix double-click-fullscreen with notifications up 64fac4c Qt: Fix interacting with pause menu after double-click-fullscreen 162150c FullscreenUI: Force key nav on first open 079dae3 FullscreenUI: Use transition for background/theme changes 0f6e5bb FullscreenUI: Fix pause menu achievements text progress colour 584ed4b FullscreenUI: Fix progress bar line at 0% 4ead87d README: Mention ARM32/ARM64 AppImage builds […]
Categorias: PS1 | DuckStation | PlayStation
puNES (2025-05-08-0.111-327b17a)
Changelog: Rewritten mappers : All. Rewritten WRAM, VRAM, PRGROM, CHROM and Nametebles management. Rewritten FDS support. Furthermore, an option has been added to select the mode for write operations. Until now, all writes were stored on an external file (diff file) to preserve the integrity of the disk image, now it’s possible to choose to […]
DuckStation (2025-05-07-303ad7c)
Changelog: 46ae178 Qt: Fix double-click-fullscreen with notifications up 64fac4c Qt: Fix interacting with pause menu after double-click-fullscreen 162150c FullscreenUI: Force key nav on first open 079dae3 FullscreenUI: Use transition for background/theme changes 0f6e5bb FullscreenUI: Fix pause menu achievements text progress colour 584ed4b FullscreenUI: Fix progress bar line at 0% 4ead87d README: Mention ARM32/ARM64 AppImage builds […]
Categorias: DuckStation | Playnite | PS1
FB Neo (2025-05-06-1.0.0.2-30328b4)
Changelog: FFight MD Update (#1976) #1976 (Loggan) Game Genie support added to NES, info how to add codes, etc: NES Game Genie Tutorial Fix Japanese text in gameinfo history tab [dink, fusion] Add big-endian support for most drivers [crystalct] Fix screen flipping in Basic Blitter [dink] Modernize ym2151 interface, add buffered mode [dink] Fixed demon […]
SkyEmu (2025-05-06-v3-ac95413)
Changelog: New Features: Nintendo DS Emulation Support for additional platforms: Android, iOS, and FreeBSD Native Applications UTF8 & Localization in Armenian, Chinese, Danish, Dutch, English, German, Greek, Italian, and Russian Action Replay Cheat Support for GB, GBA, NDS REST-like API for scripting/automation Touch Screen Opacity and Hiding Settings Black Theme (for OLED devices) Solar Sensor […]
Categorias: Game Boy | Nintendo | Nintendo 3DS | SkyEmu