Flycast (2025-10-14-v2.5-82b4c55)
Changelog: RetroAchievements support UI improvements with save state thumbnails Force Feedback support for some arcade games (F355, 18 Wheeler, Maximum Speed, Faster Than Speed, Initial D, Club Kart, King of Route 66, Tokyo Bus Guide, Sega Driving Simulator) Discord Rich Presence (Windows, macOS, linux) Android: gamepad rumble, custom Adreno drivers and many bug fixes and […]
PCSX2 (2025-10-14-v2.5.225-4743cca)
Changelog: Description of Changes Just some more fixes I forgot to include in the other gamedb PR oops, fixes for Arc the Lad End of Darkness for some reason not having Tex in RT??? Action Mans depth line and forcing high blend on Avatar The Last Air Bender. Fixes #12281 Rationale behind Changes Broken game […]
Dolphin (2025-10-14 -2509-182-81f620b)
Changelog: The Dolphin Blog is full of stories surrounding games, their development, and the challenges they present to emulate them. And in these stories, we sometimes have some recurring characters that we gain a better understanding of over time. Factor 5 and their Star Wars: Rogue Squadron games continue to amaze us time and time […]
DuckStation (2025-10-14-a035c48)
changelog: 7df21b2 Deps: Bump cpuinfo version 86f36ad Deps: Remap paths in libbacktrace 7e4f0ce Deps: Update to FreeType 2.14.1 29aa0fa Deps: Update Harfbuzz to 11.5.0 2624914 Deps: Patch libpng for apng support f2cee19 HeapArray: Add size_bytes() bcc066a Image: Fix a couple of random bugs 8f78f83 Image: Don’t use png_read_image() 9d14a4a Tests: Add tests for Image class […]
Categorias: PS1 | DuckStation | PlayStation
rpcs3 (2025-10-14-v0.0.38-a053ab)
Changelog: Setup build caches to only save on master builds by @hcorion in #17268 restore ffmpeg dependencies on linux by @qurious-pixel in #17270 Logs: use thread_local by @Megamouse in #17271 Fix some static analysis warnings, including c-style cast by @Megamouse in #17272 input: move copilot code to pad_thread by @Megamouse in #17278 vk: Bump min […]
Categorias: PlayStation | PS3 | rpcs3
FB Neo (2025-10-14-v1.0.0.2-d7539a3)
Changelog: Notes • The macos and linux standalone ports are not actively maintained, and might be missing important features, using our libretro port or running windows builds through wine/crossover is considered a safer choice for those platforms • The macos builds might first require running xattr -dr com.apple.quarantine FinalBurn Neo.app from a terminal to avoid […]
OpenMSX (2025-10-14-21.0-b4ea83b)
changelog: openMSX 21.0 has many improvements on the new GUI introduced in openMSX 20.0 (especially the debugger) and several other smaller features. It also introduces the “setups” concept, which enables you to define an MSX setup (e.g. a Philips VG 8020 with an external disk drive and a joystick, data recorder and printer connected). These […]
VisualBoyAdvance-M (2025-10-14-v2.2.2-1b4a883)
Changelog: build: fix UpdateAppcast.cmakeHardcode `git` instead of using `${GIT_EXECUTABLE}` which we are not using anymore. Signed-off-by: Rafael Kitover build: fix using host pkgconf for ARM64 cross bldSet `VCPKG_HOST_TRIPLET` and `VCPKG_USE_HOST_TOOLS` when using an X64 host for an ARM64 cross build in order to use the host `pkgconf` and possibly other tools. Signed-off-by: Rafael Kitover build: […]
Categorias: VisualBoyAdvance | Game Boy | Game boy advance
melonDS (2025-10-14-1.0-91ab680)
Changelog: build system and CI fixes (Nadia) DSi title manager: fix handling of title strings (Rayyan) fix gdbstub not activating until the console is reset (ZNixian) improve audio when not running at 60FPS (Jakly) fix a lot of warnings (Nadia) fix framelimiter bugs (Jakly) add support for solar sensor without using Boktai ROM (Jesse) set […]
Categorias: Nintendo 3DS | melonDS | Nintendo | Nintendo DS
ShadPS4 Pre (2025-10-14-v0.11.0)
Changelog: Core ==== * mmap executable memory * Zero top bits in INSERTQ/EXTRQ * Fix read-only file unmaps on Windows * Standardize RegisterLib names for HLE libraries * Filesystem: Fix create flag handling in open * If CONTENT_ID is empty in param.sfo, try using TITLE_ID as fallback * Add an unreachable on hitting ud2 instead […]
Categorias: PS4 | PlayStation | ShadPS4









