UPX (2025-02-03-v4.2.4-0a61ffe)
Changelog: ================================================================== User visible changes for UPX ================================================================== Changes in 4.2.4 (09 May 2024): * bug fixes – see https://github.com/upx/upx/milestone/17 Changes in 4.2.3 (27 Mar 2024): * bug fixes – see https://github.com/upx/upx/milestone/16 Changes in 4.2.2 (03 Jan 2024): * bug fixes – see https://github.com/upx/upx/milestone/15 Changes in 4.2.1 (01 Nov 2023): * linux: /proc/self/exe now is […]
Categorias: Executable Packer | UPX
Denise (2025-02-03-v2.3.0)
Changelog: Debian LINUX (Ubuntu, Mint, …) ——————————————— apt install libgtk-3-dev apt install mesa-common-dev apt install libopenal-dev apt install libpulse-dev apt install libsdl2-dev apt install libudev-dev apt install libxcb-xinput-dev && apt install libxcb-xfixes0 ——————————————— ARCH Linux (Manjaro, Endeavour, …) ——————————————— pacman -Sy gcc pacman -Sy make pacman -Sy gtk3 pacman -Sy pkgconf ——————————————— RPM Linux (Fedora, […]
Categorias: Sega | Denise | Sega Game Gear
GoNES (2025-02-03-v0.1.0-71b32fa)
Changelog: Features 5d9688d feat(config): Add config to change overscan f075eae feat(ppu): Add option to remove the original hardware sprite limit 0fca4f2 feat(web): Add Plausible Fixes 868cecc fix(apu): Clear IRQ on reset cccff16 fix(apu): Clear IRQ when inhibited via $4017 cf3b9b0 fix(apu): Fix DMC looped sample setting IRQ 3b88744 fix(apu): Fix $4015 IRQ flags not being […]
Categorias: GoNES
XEiJ (2025-02-03-v0.24.07.08)
Changelog: 0.24.10.08 Execution environment As of this writing, the latest OpenJDK is 23. Older versions of JDK may not work. Please use the latest OpenJDK if possible. Full screen Exit full screen before opening subwindows. On macOS, it also exits full screen before opening dialogs. (Thanks megazone-mc21) 0.24.09.08 CRTC When the text and graphic screens […]
Categorias: Nintendo 64 | GameCube | Nintendo | XEiJ
Devector (2025-02-03-v7.0-a9cb7cc)
Changelog: Features: Added a Debug Data window to aggregate the debug data such as labels, constants, comments, etc. Added the Edit Memory functionality to modify the memory. It also added to the Debug Data window. Added the Search window to find addresses of desired values. Breakpoints and watchpoints are now part of debug data stored […]
PyBoy (2025-02-03-v2.4.1-acdf27c)
Changelog: Fixed issue #333: Moved frame limiter from open_gl and sdl2 window toPyBoyWindowPlugin Introduce Gameshark to APICo-authored-by: Artucuno Co-authored-by: Mads Ynddal Bump version to v2.3.0 Remove unnecessary arg from example Small fix to README examples Fix docs for memory in PyBoy API Change TEST_CI to TEST_VERBOSE_IMAGES and invert semantic Try to quit debug window better […]
Categorias: Game Boy | Game boy advance | Game Boy Color | PyBoy
Turbo Stage (2025-02-02-8.2.0-ae8daeb)
Changelog: bug fixes windows version and tab More configuration Added setup mode bug fixes Version 0.5.0 First pre-release. Only compatible with Linux so far. Supports metadata from IGDB. Atualizações: Correções de bugs Versão para Windows e guia de abas Mais configurações Adicionado modo de configuração Correções de bugs Versão 0.5.0 Primeira pré-liberação. Compatível apenas com […]
Categorias: PC | Turbo Stage
HBMAME (2025-02-02-v0.245.21)
Changelog: shibobin: use the official romset now that it’s released. Removed version.cpp. Version control is now in the makefile. Added shinobin (neogeohb) and shinobi.neo Removed stakwin. Removed clone color option. Fix build with Clang 19 – take 2 (#26) Update copyright year. Corrected some rom names. Removed nitd08. Added cbarrel. sf2ce67: added replacement newly dumped […]
Categorias: Super Nintendo | HBMAME | Mame Classic | Mega drive | Neo Geo
GLideN64 (2025-02-02-4.0-5256259)
Changelog: Add second microcode for MK64 to the specialMicrocodes list. Fixes Mario Kart 64 splitscreen minimap issue #2894 Problem: MK64 uses two microcodes, both with G_PERSPNORM. The second microcode is loaded in splitscreen mode. GBIInfo::loadMicrocode can’t detect, if fast3DPersp flag should be set for loading ucode. Microcodes from Fast3D family with G_PERSPNORMALIZE should be listed […]
Categorias: Nintendo 64 | GLideN64 | Nintendo
Dolphin (2025-02-02-2412-229-84d28a4)
Changelog: 2409-17 – DSP-HLE: Fix Low Pass/Biquad Clipping 2409-71 – Auto IR Size – Fix Bounding Box Corruption 2409-84 – Linux + NVIDIA + Vulkan – Fix Deadlock Fixed a bug where vkAcquireNextImageKHR() was not returning VK_ERROR_OUT_OF_DATE_KHR when it should with WSI X11 swapchains. 2409-150 – Cache Normals in Addition to Binormals and Tangents 2409-161 […]