AppleWin (2025-01-29-v1.30.19.0-9bd5f83)
Changelog: 1.30.20.0 – 16 Nov 2024 [Change #1312] Support Hayden’s Applesoft compiler protection key. For use with Hayden’s 1981 AppleSoft compiler (DOS 3.2 and DOS 3.3 pre-release versions). [Change #1337] HDC controller: support Format command (both SmartPort and ProDOS block device): [Bug #88] Fix for Oz-DOS (uses ProDOS block device command). SP Status command: ‘General […]
PSXE (2025-01-29-v0.10.3-alpha-32a93c2)
Changelog: Create FUNDING.yml Fix 0-sized CDROM DMA Add CDROM reset API Fix PSXE version defines Added .o to gitignore Report errors instead of crashing Create LICENSE spu: Emulate capture IRQ Update README.md Atualizações: Criar FUNDING.yml: Criar um arquivo FUNDING.yml para permitir que os usuários apoiem financeiramente o projeto (por exemplo, via GitHub Sponsors, Patreon, etc.). […]
Categorias: PS1 | PlayStation | PSXE
ZXTune (2025-01-29-r5070)
Changelog: Version b5080 Performance Improvements: Optimized rendering engine, delivering up to 30% faster performance for heavy tasks. Reduced memory usage during long-running operations. New Features: Added support for custom plugins, allowing users to extend functionality. Integrated cloud services for automatic backup of settings and data. New real-time analytics tool for performance monitoring and troubleshooting. User […]
Categorias: ZX Spectrum | ZX | ZXTune
Playnite (2025-01-29-v10.35-75372a6)
Changelog: 10.35 New: Added Lime3DS emulator profile (by Jeshibu) Added shadPS4 emulator support (by vaughngx4) Fixed: RetroArch emulator profile updates (by darklinkpower) prevent HDR from being activated on Windows 24H2 when closing a game (by lscholte) Updated gamepad input library PluginStatus and SettingsBinding markups not available to themes in Fullscreen mode Updated web view component […]
Demul (2025-01-29-28052024-57e5fa9)
Changelog: Удалось собрать и запустить X86 и X64 версии. X64 работает без рекомпилятора, но уже столько времени прошло и закон Мура сработал, вполне можно обойтись интерпретатором для комфортного запуска. I managed to build and run X86 and X64 versions. X64 version works without recompiler, but so much time has passed and Moore’s law has worked, […]
Jpcsp (2025-01-29-2024-08-cd20cf3)
Changelog: Jpcsp release 2024-08 Atualizações: JPCSP Release 2024-08 – Mudanças Notáveis
Citra (2025-01-29-r5115f64-864414f)
Changelog: act: Add more command names and implement GetErrorCode (#237) * act: Add more command names and implement GetErrorCode The command names have been extracted from 3dbrew and the JavaScript bindings that the NNID settings uses internally. The error names have been extracted from the Wii U implementation (102-XXXX), which are compatible with the 3DS […]
Categorias: Nintendo 3DS | Citra | Nintendo
Mandarine (2025-01-29-v1.1-418c25c)
Changelog: Notable changes Add screen orientation presets to layout settings on Android @kleidis Fix a few strings on android that weren’t modified properly previously Fix cherry-picking mistake for Swedish translations Notable changes core: Drop the SDL Frontend @OpenSauce04 Add Android 15 support, fixed Android 15 errors, update libadrenotools @jarrodnorwell gl_stream_buffer: optimize OpenGL buffer handling @weihuoya […]
Categorias: Nintendo 3DS | Mandarine | Nintendo
Swiss (2025-01-29-v0.6r1788-6de9367)
Changelog: Add basic forward-only W5500 driver in hypervisor. Add basic forward-only W6100 driver in hypervisor. Support clean boot with 2-disc games on FlippyDrive. Hide .gcm.gcm and .iso.iso extensions. Only copy new name if rename succeeds. Only service interrupts when requested. Add RetroTINK-4K profile selection through ser2net. Support FlippyDrive disc drive passthrough. Add timeout for FlippyDrive […]
Categorias: GameCube | Nintendo | Nintendo 64 | Swiss | Wii
Devector (2025-01-29-v7.0-0d378f3)
Changelog: Features: Added a Debug Data window to aggregate the debug data such as labels, constants, comments, etc. Added the Edit Memory functionality to modify the memory. It also added to the Debug Data window. Added the Search window to find addresses of desired values. Breakpoints and watchpoints are now part of debug data stored […]