Gopher64 (2025-01-28-v0.1.24-3e21894)
Changelog: Bump to 0.1.24 (#190) add rdram reg that libdragon seems to access (#191)* add rdram reg that libdragon seems to access * more fix masking pi regs (#192) use TCP_RECEIVE_SAVE_WITH_SIZE for netplay (#193)* use TCP_RECEIVE_SAVE_WITH_SIZE for netplay * more * more * more cache apt packages in github workflow (#194) Atualizações: Atualização para 0.1.24 […]
PCSX2 (2025-01-28-v2.3.131-e93f81c)
Changelog: GameDB: Fix Japanese Game Titles Deps/3rdparty: Update to latest versions SDLInputSource: Halve default LED brightness x86emitter: Backup and restore non-volatile SSE registers iR3000A/iR5900: Fix dev/debug build compile. iR5900: Remove mid block jumping GS/HW: Backport some fixes from RT in RT PR Patches: Load and list patches for ELFs with a Disc Path set Debugger: […]
Categorias: PS2 | PCSX2 | PlayStation
simple64 (2025-01-28-1.1-8c64a83)
Changelog: Changes in this release: Update to be compatible with changes to the netplay servers Changes in this release: Update 7z and Parallel-RDP to latest versions Changes in this release: Bug fixed in Parallel-RDP that was causing crashes on some computers with AMD cards Changes in this release: Bug fixed in Parallel-RDP that was causing […]
Categorias: Nintendo 64 | Nintendo | simple64
JRomManager (2025-01-28-v3.0.5-869be1b)
Changelog: Added/Changed macos arm (aarch64) build Fixed add extra check for valid folder setting when importing dat fix macos intel (x64) build generate right version for assets Changed update jdk to 21.0.4+7 v3.0.4 Fixed nullpointer on messages with FullServer nullpointer since jetty 12 for webclient bundled in a jar mode used by some distribution type […]
Categorias: NES | Game Boy | JRomManager | ROMs
86Box (2025-01-28-v4.2.1-2d7fb72)
Changelog: Microtouch: Simplify mouse button and calibration checks by @mourix in #4656 Microtouch: add option to turn off visible mouse crosshair by @mourix in #4657 Miscellaneous UI fixes by @lemondrops in #4666 Microtouch: add controller type selection and start adding legacy modes for them by @mourix in #4668 Microtouch: serial fixes, poll rate increases, mode […]
SkyEmu (2025-01-28-v3-8abce81)
Changelog: New Features: Nintendo DS Emulation Support for additional platforms: Android, iOS, and FreeBSD Native Applications UTF8 & Localization in Armenian, Chinese, Danish, Dutch, English, German, Greek, Italian, and Russian Action Replay Cheat Support for GB, GBA, NDS REST-like API for scripting/automation Touch Screen Opacity and Hiding Settings Black Theme (for OLED devices) Solar Sensor […]
Categorias: Nintendo DS | Game Boy | Nintendo | SkyEmu
DaedalusX64 (2025-01-27-1.1.8-dc7c5a5)
Changelog: Got SDL2 build compiling again.. Not sure if it works yet, crashes KDE on my VM fixed PSP build Fixed GL Reverted base renderer Added some basic Audio plugin stuff Added some basic audio functions for linux, just need a stream now Basic Vita right stick support Update vita right stick to control config […]
Categorias: Nintendo 64 | DaedalusX64 | Nintendo
WinVICE (2025-01-27-r45466-10325e)
Changelog: r45391 | oldwoman37 | 2024-12-06 02:02:49 +0000 (Fri, 06 Dec 2024) | 1 line Added 64MB RamCard support to RAMLink ———————————————————————— r45390 | compyx | 2024-12-05 09:42:26 +0000 (Thu, 05 Dec 2024) | 7 lines Windows: copy dependencies of the GdkPixbuf SVG loader into bindist Since the SVG loader is dynamically loaded by GdkPixbuf, […]
EmuTos CVS (2025-01-27-1.3)
Changelog: Major changes in EmuTOS 1.3: BIOS: Support for SCSIDRV API (used by software such as ExtenDOS) EmuDesk: Improved appearance of some dialogs General: New Romanian translation XBIOS: Support for true-color modes on the Falcon (Note that VDI and EmuDesk support for true-color is still unavailable.) Other changes: BIOS: Improved device compatibility in the IDE […]
Xenia (2025-01-27-1.0-a90f83d44)
Changelog: [Vulkan] Shader memory export (#145) [GPU] Fix gamma ramp writing after RegisterFile API change (#2262) [SPIR-V] Use a helper class for most if/else branching Simplifies emission of the blocks themselves (including inserting blocks into the function’s block list in the correct order), as well as phi after the branching. Also fixes 64bpp storing with […]