XEMU (2025-01-27-v0.8.15-86344a8)
Changelog: meson: Disable fdt scripts/archive-source.sh: Fix xemu subproject deps ui: Add original ui element svg files scripts/gen-license.py:Fix license URLs scripts/gen-license.py:Support wrap versions meson: Migrate xxhash submodule to a subproject archive-source.sh: Support subprojects that specify directory different from wrapfile meson: Link to tomlplusplus statically meson: Migrate cpp-httplib submodule to a subproject meson: Migrate tomlplusplus submodule to […]
DuckStation (2025-01-27-afd619a)
Changelog: FullscreenUI: Implicitly close non-multichoice dialogs FullscreenUI: Fix parent scroll resetting on directory change FullscreenUI: Add ‘Set Cover Image’ to game list FullscreenUI: Show game icons in game list System: Post-processing is shut down on GPU thread PostProcessing: Fix erroneous reload message System: Allow host to set async worker count System: Set rapidyaml error handlers […]
Categorias: PS1 | DuckStation | PlayStation
Flycast Dojo (2025-01-27-v6.46-f5dea9e)
Changelog: Update index.html – dojo-6.46 add fightcade flycast dojo desktop shortcut website, add tips. add to steam deck library website, tips: tweak steam library tip page web site: add tips, mvc2 quick start video Update match-codes-relays.html update index.html, arkadyzja landing page link add libzip as submodule change curl compile flags training: save/load recordings as files […]
higan (2025-01-27-110-ad0e11e)
Changelog: Auto-generated nightly release on 2025-01-03 01:27:34 UTC The last official ares release from byuu. Marked as “pre-release” because it was not exhaustively tested and still has bugs. byuu’s final release Atualizações: Release noturno gerado automaticamente em 03-Jan-2025 às 01:27:34 UTC A última versão oficial do ares de byuu. Marcada como “pré-lançamento” porque não foi […]
Categorias: NES | Game Boy | Game boy advance | higan | Neo Geo | Nintendo | Sega
ColecoDS (2025-01-279-v10.3-60cbbad)
Changelog: V10.3: 15-Nov-2024 by wavemotion-dave Added support for the 31-in-1 and 63-in-1 multicarts. Added support for ‘Wave Direct’ sound driver to render digitized speech in games such as Sewer Sam, Squish-Em, Wizard of Wor, etc. Hotfix to disable vsync on q-bert to improve stage clear visual effects V10.2: 05-Nov-2024 by wavemotion-dave Fix for SGM enable/disable […]
Categorias: Nintendo DS | ColecoDS | Nintendo
puNES (2025-01-27-0.111-f3432e1)
Changelog: Rewritten mappers : All. Rewritten WRAM, VRAM, PRGROM, CHROM and Nametebles management. Rewritten FDS support. Furthermore, an option has been added to select the mode for write operations. Until now, all writes were stored on an external file (diff file) to preserve the integrity of the disk image, now it’s possible to choose to […]
Citron Canary Refresh (2025-01-26-v0.4-be191f740a)
Changelog: Shader Compilation Improvements Flow Test Handling: Added comprehensive stubs for CSM/FCSM flow test conditions Improved shader compilation stability Added warning system for unimplemented shader features Safer handling of coarse/fine mode shader operations Build System Simplification Architecture Support: Removed x86-64 ISA compatibility flags Simplified build system configuration Removed custom ISA flag handling Eliminated unused toolchain […]
Categorias: Nintendo DS | Citron Canary Refresh | Nintendo | Nintendo Switch
rpcs3 (2025-01-26-v0.0.34-67703b4)
Changelog: Qt: ignore double clicks unless they are left clicks by @Megamouse in #16033 Update SDL to 2.30.7 by @Megamouse in #16034 cellMic: add 16-bit PCM to 32-bit float conversion for DSP stream by @snnaakee in #16030 patch_manager: fix multiple configurable value dropdowns per patch by @Megamouse in #16039 aarch64: Fix compilation for windows-on-arm (msys2) […]
Categorias: PS3 | PlayStation | rpcs3
DuckStation (2025-01-26-0e3668a)
Changelog: FullscreenUI: Implicitly close non-multichoice dialogs FullscreenUI: Fix parent scroll resetting on directory change FullscreenUI: Add ‘Set Cover Image’ to game list FullscreenUI: Show game icons in game list System: Post-processing is shut down on GPU thread PostProcessing: Fix erroneous reload message System: Allow host to set async worker count System: Set rapidyaml error handlers […]
Categorias: PS1 | DuckStation | PlayStation
GLideN64 (2025-01-26-4.0-d70d33)
Changelog: Update link to WIP builds in README.md Threaded GLideN64 calls Add _SCL_SECURE_NO_WARNINGS to PreprocessorDefinitions.Fixed warnings about std::copy_n. Fix issues with threaded OpenGL when debug is enabled Switch Travis from Trusty to Xenial. Fix crash with GL_DEBUG enabled with mupen64plus APIAlso, fix compiler warning Correct GLES2 version of mip-map shader. Improve logging information Fix CMakeLists.txt […]
Categorias: Nintendo 64 | GLideN64 | Nintendo