Flycast (2025-04-06-2.4-3114394)
Changelog: RetroAchievements support UI improvements with save state thumbnails Force Feedback support for some arcade games (F355, 18 Wheeler, Maximum Speed, Faster Than Speed, Initial D, Club Kart, King of Route 66, Tokyo Bus Guide, Sega Driving Simulator) Discord Rich Presence (Windows, macOS, linux) Android: gamepad rumble, custom Adreno drivers and many bug fixes and […]
PCSX Redux (2025-04-05-235-6e74436)
Changelog: Description of Changes Just some more fixes I forgot to include in the other gamedb PR oops, fixes for Arc the Lad End of Darkness for some reason not having Tex in RT??? Action Mans depth line and forcing high blend on Avatar The Last Air Bender. Fixes #12281 Rationale behind Changes Broken game […]
Categorias: PS2 | PCSX | PlayStation
FB Neo (2025-04-04-1.0.0.2-3232796)
Changelog: FFight MD Update (#1976) #1976 (Loggan) Game Genie support added to NES, info how to add codes, etc: NES Game Genie Tutorial Fix Japanese text in gameinfo history tab [dink, fusion] Add big-endian support for most drivers [crystalct] Fix screen flipping in Basic Blitter [dink] Modernize ym2151 interface, add buffered mode [dink] Fixed demon […]
rpcs3 (2025-04-02-0.0.36-37dbd77)
Changelog: Qt: ignore double clicks unless they are left clicks by Megamouse in 16033 Update SDL to 2.30.7 by Megamouse in 16034 cellMic: add 16-bit PCM to 32-bit float conversion for DSP stream by snnaakee in 16030 patch_manager: fix multiple configurable value dropdowns per patch by Megamouse in 16039 aarch64: Fix compilation for windows-on-arm (msys2) […]
Categorias: PlayStation | PS3 | rpcs3
mGBA (2025-04-01-0.10.5-4bca59d)
Changelog: CMake: Bump verison Res: Fix species name location in Ruby/Sapphire revs 1/2 (fixes #2685) Qt: Manually split filename to avoid overzealous splitting (fixes #2681) Qt: Expand criteria for tag branch names (fixes #2679) GB MBC: Add NT (old 1) support GB Serialize: Add missing savestate support for MBC6 and NT (newer) macOS: Add category […]
Vita3K (2025-04-01-3744-bee5638)
Changelog: Vita3K Build: 3738 Vita3K Build: 3734 Vita3K Build: 3726 Vita3K Build: 3725 interface: Adding support of pup file in drag and drop. external:Update boost to include latest changes packages:Implement decrypt fself in a fly motion:Remove initialized variable motion:Return proper error codes shader:Add sample lod bias support Atualizações: Vita3K Build: 3738 Vita3K Build: 3734 Vita3K […]
Categorias: PfeMame | PlayStation | PS1 | Vita3K
DuckStation (2025-03-30-b798d8f)
Changelog: Fix incorrect condition in WaitForOneQueuedFrame() (Stenzek) Add Lanczos scaling option (Stenzek) Fix system unpausing on shutdown (Stenzek) Move cheat reload to Initialize() (Stenzek) Update game controller database (Stenzek) e34d23c FullscreenUI: Implicitly close non-multichoice dialogs 7cc4755 FullscreenUI: Fix parent scroll resetting on directory change f98b904 FullscreenUI: Add ‘Set Cover Image’ to game list b982260 FullscreenUI: […]
Categorias: PS1 | DuckStation | PlayStation
PCSX2(2025-03-30-v2.3.246-8a1f2a1)
Changelog: Description of Changes Just some more fixes I forgot to include in the other gamedb PR oops, fixes for Arc the Lad End of Darkness for some reason not having Tex in RT??? Action Mans depth line and forcing high blend on Avatar The Last Air Bender. Fixes #12281 Rationale behind Changes Broken game […]
Categorias: PS2 | PCSX2 | PlayStation
NanoBoyAdvance (2025-03-28-1.8.1-e5888e8)
Changelog: UI: implement an option to pause the emulator when the window is inactive UI: improve lack of response to input changes in the sprite viewer when the emulator is paused UI: replace QOpenGLWidget with QWidget (thanks @GranMinigun) UI: fix solar sensor level menu that has been broken in 1.8.0 (fixes #370) GPIO: fix broken […]
Categorias: Game boy advance | Game Boy | NanoBoyAdvance
WinVICE (2025-03-28 -r45595-22.04)
Changelog: r45391 | oldwoman37 | 2024-12-06 02:02:49 +0000 (Fri, 06 Dec 2024) | 1 line Added 64MB RamCard support to RAMLink ———————————————————————— r45390 | compyx | 2024-12-05 09:42:26 +0000 (Thu, 05 Dec 2024) | 7 lines Windows: copy dependencies of the GdkPixbuf SVG loader into bindist Since the SVG loader is dynamically loaded by GdkPixbuf, […]