DOSBox-Staging (2025-01-18-0.82.0-3c8a82b)
Changelog: Update SDL wrap to 2.30.6 On modern Linux it is preferred to use the fully qualified application ID for naming the desktop, icon, and metainfo files. Add a meson option to capture this variable and set it to `org.dosbox-staging.DOSBoxStaging` which better matches that the homepage is dosbox-staging.org. Then ensure that we’re setting the X11 […]
Simple Launcher (2025-01-18-v3.8.1-d3bca05)
Changelog: Add BatchConvertToCHD project for CHD batch file conversionThis commit introduces the BatchConvertToCHD project, enabling batch conversion of CUE, ISO, and IMG files to CHD format using chdman. Key features include a WPF UI for user interaction, progress monitoring, and optional deletion of source files after conversion. Add localized strings for handling ‘FindRomCover.exe’ issuesAdded new […]
Categorias: Game boy advance | Game Boy | NES | PlayStation | PS1 | Sega | Simple Launcher
Flycast (2025-01-18-v2.4-a93f369)
Changelog: RetroAchievements support UI improvements with save state thumbnails Force Feedback support for some arcade games (F355, 18 Wheeler, Maximum Speed, Faster Than Speed, Initial D, Club Kart, King of Route 66, Tokyo Bus Guide, Sega Driving Simulator) Discord Rich Presence (Windows, macOS, linux) Android: gamepad rumble, custom Adreno drivers and many bug fixes and […]
LodjurDS (2025-01-018-v0.1.0-d71a6ad)
Changelog: Some clean up of comments regarding Timer Done bit, updated history and todo lists. Updated submodules. Updated Mikey & Suzy with lots of fixes for cycles counting. Atualizações: Limpeza dos comentários sobre o bit Timer Done. Atualização do histórico e das listas de tarefas. Submódulos atualizados. Atualização do Mikey & Suzy com várias correções […]
Categorias: Nintendo DS | LodjurDS | Nintendo
melonDS (2025-01-18-1.0-15c3faa)
Changelog: add splashscreen (Arisotura) add About dialog (Nadia) emulation fixes for calico (fincs) make the frontend mostly thread-safe refactor core to support multiple instances in one process OpenGL renderer: avoid undefined Z when using W-buffering (Generic) improve microphone input (Arisotura) add support for multiple windows (Arisotura) new configuration system (Arisotura) add OpenGL compute shader renderer […]
Categorias: Nintendo DS | melonDS | Nintendo
XEMU (2025-01-18-v0.8.10-5896b9d)
Changelog: meson: Disable fdt scripts/archive-source.sh: Fix xemu subproject deps ui: Add original ui element svg files scripts/gen-license.py:Fix license URLs scripts/gen-license.py:Support wrap versions meson: Migrate xxhash submodule to a subproject archive-source.sh: Support subprojects that specify directory different from wrapfile meson: Link to tomlplusplus statically meson: Migrate cpp-httplib submodule to a subproject meson: Migrate tomlplusplus submodule to […]
Project64 (2025-01-17-ec6d933)
Changelog: Fix wrong initial texture and log directories (#2454) Fix wrong setting names in Project64.cfg for LogRomHeader and LogUnknown (#2452) Core: fix jump in CX86RecompilerOps::CompileSystemCheck Common: Fix CPath::SelectFile Core: CX86RecompilerOps::COP1_D_Opcode fix return type of floating point register Core: Fix up CX86RecompilerOps::COP1_D_Opcode for the registers it is using Core: Add DwordLower for cvt.w Core: Fix up […]
Categorias: Nintendo 64 | Nintendo | Project64
PCSX Redux (2025-01-17-177-11ea342)
Changelog: Merge pull request #1842 from jahav/fix-cube-template Merge pull request #1843 from nicolasnoble/lua-imgui-colorpicker Adding color pickers / editors to imgui bindings. Fix null pointer error in a cube template Another fix to the doxygen documentation workflow. Merge pull request #1841 from eliasdaler/main Some Doxygen fixes. Fix missing template arguments in eastl::forward calls Merge pull request […]
Categorias: PCSX | PlayStation | PS1
DuckStation (2025-01-17-fbb63a8)
Changelog: Common: Add Vector4i xyxy(Vector2i) GPU/HW: Use sized tristrips instead of fullscreen quads GPUDevice: Move size-matches check into ResizeTexture() GPUDevice: Ensure 16 byte minimum UBO alignment GPU/HW: Slight re-shuffling of field offsetsFree up some bits in the middle. GPU: Use tristrips for presentation as well OpenGLDevice: Add map-based stream buffer pathsMapAndSync ends up around 25% […]
Categorias: PS1 | DuckStation | PlayStation
rpcs3 (2025-01-17-v0.0.34-0a6f9ed)
Changelog: Qt: ignore double clicks unless they are left clicks in #16033 Update SDL to 2.30.7 in #16034 cellMic: add 16-bit PCM to 32-bit float conversion for DSP stream in #16030 patch_manager: fix multiple configurable value dropdowns per patch in #16039 aarch64: Fix compilation for windows-on-arm (msys2) in #16035 Add support for Tony Hawk: SHRED […]
Categorias: PS3 | PlayStation | rpcs3