mGBA (2025-01-15-0.10.4-311d9f3)
Changelog: CMake: Bump verison Res: Fix species name location in Ruby/Sapphire revs 1/2 (fixes #2685) Qt: Manually split filename to avoid overzealous splitting (fixes #2681) Qt: Expand criteria for tag branch names (fixes #2679) GB MBC: Add NT (old 1) support GB Serialize: Add missing savestate support for MBC6 and NT (newer) macOS: Add category […]
OpenMSX (2025-01-15-20.0-be97f28)
Changelog: Add clarification on binaries from GitHub Actions. Back to development mode. Highlight known symbols in memory hex view Added support for loading symbol files generated by WLA-DX Added unit tests to check the WLA-DX symbol import. Fixed an error in the unittest for WLA symbols and slightly modifiedthe detection of the format #1747 Add […]
PPSSPP (2025-01-15-v1.18.1-008aaa8)
Changelog: Crashfix in PBP reader (homebrew/demos) (#19580) Fix minor theme issue in the Homebrew Store (#19582) Improved iOS/Mac support, Game Mode support (#19287, #19281, #19269, #19270, #19257, #19254, #19244, #19227, #19224, #19213, #19200, #19187, #19184, #19161, #19118) IR Interpreter: work on correctness and optimizations (#19299, #19280, #19268, #19265, #19262, #19260, #19255, #19252, #19240, #19233, #19231, […]
melonDS (2025-01-15-1.0-a9cce55)
Changelog: add splashscreen (Arisotura) add About dialog (Nadia) emulation fixes for calico (fincs) make the frontend mostly thread-safe refactor core to support multiple instances in one process OpenGL renderer: avoid undefined Z when using W-buffering (Generic) improve microphone input (Arisotura) add support for multiple windows (Arisotura) new configuration system (Arisotura) add OpenGL compute shader renderer […]
Categorias: Nintendo DS | melonDS | Nintendo
PCSX-Redux (2025-01-15-175-9897447)
Changelog: Merge pull request #1842 from jahav/fix-cube-template Merge pull request #1843 from nicolasnoble/lua-imgui-colorpicker Adding color pickers / editors to imgui bindings. Fix null pointer error in a cube template Another fix to the doxygen documentation workflow. Merge pull request #1841 from eliasdaler/main Some Doxygen fixes. Fix missing template arguments in eastl::forward calls Merge pull request […]
ePSXe (v2.0.5)
Emulador de PS1 para Windows e Linux (32 bits/x86 e 64 bits/x64) e MacOSX x64
Categorias: ePSXe | PlayStation | PS1
DuckStation (2025-01-14-last-050bda8)
Changelog: Build fix (Stenzek) Fix returning to desktop mode from Big Picture (Stenzek) Make menu item backgrounds slightly transparent (Stenzek) Fix incorrect help text (Stenzek) Fix scroll reset on resume state popup (Stenzek) 7116a80 Common: Add RESTRICT macro 5686677 CPU/CodeCache: Avoid log calls in faults outside of JIT code fe1fa76 CPU/Recompiler: Don’t back up value […]
Categorias: PS1 | DuckStation | PlayStation
FB Neo (2025-01-14-v1.0.0.2-358db85)
Changelog: 7a1aa29: neogeo update from gab75 (dinkc64) Game Genie support added to NES, info how to add codes, etc: NES Game Genie Tutorial Fix Japanese text in gameinfo history tab [dink, fusion] Add big-endian support for most drivers [crystalct] Fix screen flipping in Basic Blitter [dink] Modernize ym2151 interface, add buffered mode [dink] Fixed demon […]
rpcs3 (2025-01-14-v0.0.34-0cc61d0)
Changelog: Qt: ignore double clicks unless they are left clicks in #16033 Update SDL to 2.30.7 in #16034 cellMic: add 16-bit PCM to 32-bit float conversion for DSP stream in #16030 patch_manager: fix multiple configurable value dropdowns per patch in #16039 aarch64: Fix compilation for windows-on-arm (msys2) in #16035 Add support for Tony Hawk: SHRED […]
Categorias: PS3 | PlayStation | rpcs3
Gopher64 (2025-01-14-v0.1.18-eae81c4)
Changelog: Bump to 0.1.18 (#137) Add minimum rust version (#138) cleanup rsp code (#140)* cleanup rsp code * more * fix SDL code cleanup (#141)* SDL code cleanup * more Github actions fix (#142) Fix arm linux builds (#144) cleanup translate_address func (#145) add fullscreen option (#146)* add fullscreen option * fix crash Fix linux […]