SameBoy (v1.0-2024-12-12)
Changelog: Core Emulation Features Supports Game Boy (DMG), Game Boy Pocket and Light (MGB), Game Boy Color (CGB) and GBC-Mode Game Boy Advance and Game Boy Player (AGB) emulation Supports accurate high level emulation of Super Game Boy (SGB; NTSC and PAL) and Super Game Boy 2 (SGB2) High quality 96KHz audio Battery save support […]
Cxbx Reloaded (2024-12-17-6f32d89)
Changelog: Merge pull request #2473 from Margen67/w11 Remove rounded corners on Windows 11. Merge pull request #2472 from Margen67/ci2 CI: Update actions. Atualizações: Merge pull request #2473 from Margen67/w11 Remover cantos arredondados no Windows 11. Merge pull request #2472 from Margen67/ci2 CI: Atualizar ações.
Categorias: Xbox | Cxbx Reloaded
InkSpector (v2.0.6-2024-12-20)
Changelog: Emulates accurately all ZX Spectrums from the 16K model up to the +3 (all code has been re-written since Inkspector 1), including emulation of the +2A/+3 floating bus behaviour. Emulates many common peripherals, with the ability to “hot patch” them to the currently running machine. Live snapshot previews when loading and saving supported files […]
Categorias: ZX | InkSpector | ZX Spectrum
XEMU (v0.8.8-ebcacad)
Changelog: meson: Disable fdt scripts/archive-source.sh: Fix xemu subproject deps ui: Add original ui element svg files scripts/gen-license.py:Fix license URLs scripts/gen-license.py:Support wrap versions meson: Migrate xxhash submodule to a subproject archive-source.sh: Support subprojects that specify directory different from wrapfile meson: Link to tomlplusplus statically meson: Migrate cpp-httplib submodule to a subproject meson: Migrate tomlplusplus submodule to […]
PockEmul (v2.9.2-2024-12-29)
Changelog: Bug Fixes and Improvements: 2.9.1 In the Settings, when the default value of a switch is ON, it is not displayed. If you want to force it to OFF, toggle it to ON and then OFF. Casio VX: Need to press ALL RESET to initialize memory. Casio VX: IN key is not working. 2.9.0 […]
Red Viper (v0.9.7-2a47628)
Changelog: implement hardware bug in timerfixes PCM samples in nintendo’s games and some homebrew correct timer bug implementation add some infra for read delay fix cycle adding for store instructions implement cycle counts for bitstring instructions only render when XPEN is on implement wait control don’t invalidate cache when writing 0 to framebuffer reload timer […]
Categorias: Nintendo 3DS | NGPC | Red Viper
VisualBoyAdvance-M (2024-12-17-2.1.11-d6b939c)
Changelog: build: fix UpdateAppcast.cmakeHardcode `git` instead of using `${GIT_EXECUTABLE}` which we are not using anymore. Signed-off-by: Rafael Kitover build: fix using host pkgconf for ARM64 cross bldSet `VCPKG_HOST_TRIPLET` and `VCPKG_USE_HOST_TOOLS` when using an X64 host for an ARM64 cross build in order to use the host `pkgconf` and possibly other tools. Signed-off-by: Rafael Kitover build: […]
Categorias: Game Boy | VisualBoyAdvance
BKBTL (2025-1-d7d4290)
Changelog: Floppy controller/drive code re-worked, so it works much better now. README.md updated Atualizações: O código do controlador/drive de disquete foi refeito, agora funcionando muito melhor. README.md atualizado.
Snes9x (2024-12-18-1.63-48fe934)
Changelog: imgui: add movie frame count and watches display (#167) MacOS: Fix building in Xcode 15. macOS: Fix keyboard settings warning Update some version strings. SA1: Change mapping type for banks 40->4f on SA1. Gtk: Fix build on 32-bits systems. Merge pull request #940 from lgv5/masterGtk: Fix build on 32-bits systems. external: Update stb_image.h to […]
ZEsarUX (v11.1-Beta2-e4b3241)
Changelog: * Runs on any Unix system and Windows: tested on Linux x86, Linux x86_64, Linux Raspbian, Mac OS X, Windows native, Windows + Cygwin Emulates: * Science of Cambridge MK14 * Sinclair ZX80 * Sinclair ZX81 * Spectrum models: 16k, 48k (English and Spanish), Inves Spectrum +, Spectrum 128k (English and Spanish), Spectrum +2 […]