Hypseus Singe (v2.11.4-fc34a26)
Changelog: New SDL2 library requirement: SDL2_Mixer libraries New midi subfolder added with GPL SR2 soundfont: TimGM6mb Clear Game Controller queue of DEVICEADDED on load. -romdir arg for alternate path definition of roms folder. -nomanymouse arg for disabling ManyMouse loading. Fix ‘relative’ co-ordinates reported by ManyMouse subsystem. Lower video width loading restriction for better portrait game […]
Categorias: Singe | Hypseus Singe
DeSmuME (2024-12-06-0.9.13-dfcd482)
Changelog: Changed loadstate_slot function to keep only 5 latest backups when saving curring state before loading. Once more than 5 exist, oldest one will be overwritten. Fixed bug when writing index, set default max to 200 Added configuration option to define number of max number of backups.Windows only at the moment. Added check that index […]
Categorias: Nintendo | DeSmuME | Nintendo DS
JoyShockMapper (2025-01-10-v3.6.0-2f68ef5)
Changelog: In This Update New features, bugfixes and all around improvements! Biggest improvement is reworking how SDL2 deals with joycon to be on par with legacy/JSL version. RECONNECT_CONTROLLERS [MERGE|SPLIT] now work as expected! Update SDL2 to from v2.28.5 to v2.30.11 Features (SDL2 only) AUTOCONNECT thread will connect new controllers automatically when the count changes. Disable […]
Categorias: Nintendo | JoyShock | PlayStation
WinVICE (r45456-22.4-d569312)
Changelog: r45391 | oldwoman37 | 2024-12-06 02:02:49 +0000 (Fri, 06 Dec 2024) | 1 line Added 64MB RamCard support to RAMLink r45390 | compyx | 2024-12-05 09:42:26 +0000 (Thu, 05 Dec 2024) | 7 lines Windows: copy dependencies of the GdkPixbuf SVG loader into bindist Since the SVG loader is dynamically loaded by GdkPixbuf, the […]
Vita3K (2025-01-10-3723-69a0492)
Changelog: interface: Adding support of pup file in drag and drop. external:Update boost to include latest changes packages:Implement decrypt fself in a fly motion:Remove initialized variable motion:Return proper error codes shader:Add sample lod bias support Atualizações: interface: Adicionar suporte para arquivos pup no arrastar e soltar. external: Atualizar o Boost para incluir as últimas mudanças. […]
Categorias: PlayStation | Vita3K
BizHawk (2025-01-10-2.10-4aa3342)
Changelog: New cores Encore (Citra) for 3DS UAE for Amiga Based on libretro-uae 5.0.0 Stella for Atari2600 ChannelFHawk A7800Hawk Fixed #3895 – Change A7800Hawk’s default peripherals to 2xProLine (from 2xJoystick) Ares64 Fixed #3710 – Pull Ares64 from upstream to fix Rareware games BSNES (v115) provide proper OAM memory domain update to latest upstream commit update […]
Categorias: PlayStation | Atari | BizHawk | Game Boy | Nintendo 64 | PC
jgenesis (v0.8.3-2024-12-10)
Changelog: New Features (Genesis / Sega CD / 32X) Added an audio setting to select 1 of 4 different audio low-pass filters, with cutoff frequencies ranging from about 15000 Hz (comparable to the existing filter) to about 5000 Hz (produces a very soft sound) Some hardware models had hardware low-pass filters with fairly low cutoff […]
Categorias: Mega drive | jgenesis | Sega
SameBoy (v1.0-2024-12-12)
Changelog: Core Emulation Features Supports Game Boy (DMG), Game Boy Pocket and Light (MGB), Game Boy Color (CGB) and GBC-Mode Game Boy Advance and Game Boy Player (AGB) emulation Supports accurate high level emulation of Super Game Boy (SGB; NTSC and PAL) and Super Game Boy 2 (SGB2) High quality 96KHz audio Battery save support […]
Cxbx Reloaded (2024-12-17-6f32d89)
Changelog: Merge pull request #2473 from Margen67/w11 Remove rounded corners on Windows 11. Merge pull request #2472 from Margen67/ci2 CI: Update actions. Atualizações: Merge pull request #2473 from Margen67/w11 Remover cantos arredondados no Windows 11. Merge pull request #2472 from Margen67/ci2 CI: Atualizar ações.
Categorias: Xbox | Cxbx Reloaded
InkSpector (v2.0.6-2024-12-20)
Changelog: Emulates accurately all ZX Spectrums from the 16K model up to the +3 (all code has been re-written since Inkspector 1), including emulation of the +2A/+3 floating bus behaviour. Emulates many common peripherals, with the ability to “hot patch” them to the currently running machine. Live snapshot previews when loading and saving supported files […]
Categorias: ZX | InkSpector | ZX Spectrum