BizHawk (2025-01-05-2.9.1-745efb1)
Changelog: deduplicate TasMovie property setting in TAStudio Fix missing/incorrect checksums for Sega CD, Saturn, and Jaguar CD (squashed PR #4024) * Fix non-PSX disc hashing somewhat – Don’t hash generated (empty) lead-in/lead-out tracks – Limit to track length, not absolute LBA of next track * Use `InformationTrackCount` instead of `Tracks.Count` * Add Jaguar CD hashing […]
Categorias: Atari | BizHawk | Game Boy | Nintendo 64 | PC | PlayStation
PPSSPP (2025-01-05-v1.18.1-0f50225)
Changelog: Split Core_EnableStepping into Core_Break and Core_Resume Start moving the CPU debug-step logic to Core.cpp Same with Step Over Same with Step Out Harmonize the various step functions in the disasm window Unify the step functions Rework the step functions. Decouple the last part of step() Add disasm event WM_DEB_AFTEREVENT Better notification mechanism to scroll […]
Dolphin (2412-82-2.30.9)
Changelog: Merge pull request #13233 from TryTwo/PR_Codec Frame Dumping: Change lossless codec from FFV1 to Ut Video Atualizações: Mesclar o pull request #13233 de TryTwo/PR_Codec Dump de Quadros: Alterar o codec sem perdas de FFV1 para Ut Video
DOSBox-Staging (2025-01-05-0.82.0-9df435c)
Changelog: Update SDL wrap to 2.30.6 On modern Linux it is preferred to use the fully qualified application ID for naming the desktop, icon, and metainfo files. Add a meson option to capture this variable and set it to `org.dosbox-staging.DOSBoxStaging` which better matches that the homepage is dosbox-staging.org. Then ensure that we’re setting the X11 […]
DuckStation (2025-01-04-4d6124d)
Changelog: FullscreenUI: Add option to display PS buttons instead of Xbox Scripts: Add release commit generation script Qt: Add ‘Disable Window Rounded Corners’ option Atualizações: FullscreenUI: Adicionar opção para exibir os botões do PS em vez dos do Xbox Scripts: Adicionar script para geração de commit de release Qt: Adicionar opção ‘Desativar Cantos Arredondados da […]
Categorias: PS1 | DuckStation | PlayStation
Fceux (2025-01-04-2.6.6-34eb760)
Changelog: Updated web pages and download links for 2.6.6 release. Fixed memory leak bug where FCEU_LoadGameSave and FCEU_SaveGameSave functions were not closing out their file handles. fix build errors from rdtsc (fixes #663) Added feature macro __FCEU_X86_TSC_ENABLE to enable usage of the X86TSC. Mapper 134 CHR and PRG masks Mapper 134 fix Issue #654 fix […]
ShadPS4 Pre (2025-01-03-ddc658f)
Changelog: fixed deadzones (#2025) ir_passes: Integrate DS barriers in block (#2020) Fixup returns (#2023) renderer_vulkan: Cleanup and improve barriers in caches (#1865) hot-fix: debug build fix typos Merge pull request #2014 from viniciuslrangel/save-fixes-vi savedata: Avoid Save memory concurrency Reduce USBD Log Spamming (#2019) audio: Improve port state guards. (#1998) Fix amdgpu & other issues (#2000) […]
Categorias: PS4 | PlayStation | ShadPS4
rpcs3 (2025-01-04-v0.0.34-17e78a9)
Changelog: Qt: Ignore double clicks unless they are left clicks Update SDL to 2.30.7 cellMic: Add 16-bit PCM to 32-bit float conversion for DSP stream patch_manager: Set config_key_role to current key after handle_item_s… aarch64: Fix compilation for Windows-on-ARM cpu: Format additions to sse2neon to match the rest of the file c++-ify empty return Add support […]
Categorias: PS3 | PlayStation | rpcs3