Project64 (2025-02-28-1edb5de)
Changelog: Fix wrong initial texture and log directories (#2454) Fix wrong setting names in Project64.cfg for LogRomHeader and LogUnknown (#2452) Core: fix jump in CX86RecompilerOps::CompileSystemCheck Common: Fix CPath::SelectFile Core: CX86RecompilerOps::COP1_D_Opcode fix return type of floating point register Core: Fix up CX86RecompilerOps::COP1_D_Opcode for the registers it is using Core: Add DwordLower for cvt.w Core: Fix up […]
Categorias: Nintendo | Nintendo 64 | Project64
psOff (2025-02-26-23-b2e06d9)
Changelog: Update README.md Atualizações: Atualizar o README.md
Categorias: PS4 | PlayStation | PsOff
ARCADE (2025-02-27-13.2)
Changelog: ARCADE v0.273 is released. ARCADE is a derivative unofficial build based on the MAMEUIFX source code. MAMEUIFX has more improvements over regular MAME. Atualizações: A versão ARCADE v0.273 foi lançada. O ARCADE é uma versão derivada e não oficial baseada no código-fonte do MAMEUIFX. O MAMEUIFX possui mais melhorias em relação ao MAME regular.
MAME (2025-02-27-v0.275)
Changelog: Independent default options for Raster, Vector and LCD games Software list support with manual editing for command-lines MAME Classic cannot determine Favorite game lists Custom settings for individual games Finds ROM changes between MAME versions Numerous game filters NPlayers.ini and Catver.ini support Icon support (requires icons to be unzipped in a ICONS folder in […]
rpcs3 (2025-02-26-0.0.34-e97bfec)
Changelog: Qt: ignore double clicks unless they are left clicks by Megamouse in 16033 Update SDL to 2.30.7 by Megamouse in 16034 cellMic: add 16-bit PCM to 32-bit float conversion for DSP stream by snnaakee in 16030 patch_manager: fix multiple configurable value dropdowns per patch by Megamouse in 16039 aarch64: Fix compilation for windows-on-arm (msys2) […]
Categorias: PS3 | PlayStation | rpcs3
PCSX2 (2025-02-25-v2.3.180-ba705c8)
Changelog: Description of Changes Just some more fixes I forgot to include in the other gamedb PR oops, fixes for Arc the Lad End of Darkness for some reason not having Tex in RT??? Action Mans depth line and forcing high blend on Avatar The Last Air Bender. Fixes #12281 Rationale behind Changes Broken game […]
Categorias: PS2 | PCSX2 | PlayStation
mGBA (2025-02-24-0.10.4-5fd0ba0)
Changelog: CMake: Bump verison Res: Fix species name location in Ruby/Sapphire revs 1/2 (fixes #2685) Qt: Manually split filename to avoid overzealous splitting (fixes #2681) Qt: Expand criteria for tag branch names (fixes #2679) GB MBC: Add NT (old 1) support GB Serialize: Add missing savestate support for MBC6 and NT (newer) macOS: Add category […]
DOSBox-Staging (2025-02-24-0.82.0-6461440)
Changelog: Game compatibility fixes¶ Fix regression in Command & Conquer: Red Alert where the emulator crashed after playing the game for a while. Fix regression in The Magic Candle 2: The Four and Forty where the second MIDI sequence did not play. Fix regression in Soltys where the Gravis UltraSound was not starting up after […]
FB Neo (2025-02-24-v1.0.0.2-8c6c128)
Changelog: Game Genie support added to NES, info how to add codes, etc: NES Game Genie Tutorial Fix Japanese text in gameinfo history tab [dink, fusion] Add big-endian support for most drivers [crystalct] Fix screen flipping in Basic Blitter [dink] Modernize ym2151 interface, add buffered mode [dink] Fixed demon front sometimes loses region setting [dink] […]
SkyEmu (2025-02-24-v3-f8573db)
Changelog: New Features: Nintendo DS Emulation Support for additional platforms: Android, iOS, and FreeBSD Native Applications UTF8 & Localization in Armenian, Chinese, Danish, Dutch, English, German, Greek, Italian, and Russian Action Replay Cheat Support for GB, GBA, NDS REST-like API for scripting/automation Touch Screen Opacity and Hiding Settings Black Theme (for OLED devices) Solar Sensor […]
Categorias: Nintendo DS | Game Boy | Nintendo | SkyEmu