Vita3K (2025-04-26-ee62784)
Changelog: Vita3K Build: 3738 Vita3K Build: 3734 Vita3K Build: 3726 Vita3K Build: 3725 interface: Adding support of pup file in drag and drop. external:Update boost to include latest changes packages:Implement decrypt fself in a fly motion:Remove initialized variable motion:Return proper error codes shader:Add sample lod bias support Atualizações: Vita3K Build: 3738 Vita3K Build: 3734 Vita3K […]
Categorias: PlayStation | PfeMame | PS1 | Vita3K
DuckStation (2025-04-24-674816b)
Changelog: 46ae178 Qt: Fix double-click-fullscreen with notifications up 64fac4c Qt: Fix interacting with pause menu after double-click-fullscreen 162150c FullscreenUI: Force key nav on first open 079dae3 FullscreenUI: Use transition for background/theme changes 0f6e5bb FullscreenUI: Fix pause menu achievements text progress colour 584ed4b FullscreenUI: Fix progress bar line at 0% 4ead87d README: Mention ARM32/ARM64 AppImage builds […]
Categorias: PS1 | DuckStation | PlayStation
rpcs3 (2025-04-19-0.0.36-cecf92e)
Changelog: Qt: ignore double clicks unless they are left clicks by Megamouse in 16033 Update SDL to 2.30.7 by Megamouse in 16034 cellMic: add 16-bit PCM to 32-bit float conversion for DSP stream by snnaakee in 16030 patch_manager: fix multiple configurable value dropdowns per patch by Megamouse in 16039 aarch64: Fix compilation for windows-on-arm (msys2) […]
Categorias: PS3 | PlayStation | rpcs3
Vita3K (2025-04-16-3767-5aa398b)
Changelog: Vita3K Build: 3738 Vita3K Build: 3734 Vita3K Build: 3726 Vita3K Build: 3725 interface: Adding support of pup file in drag and drop. external:Update boost to include latest changes packages:Implement decrypt fself in a fly motion:Remove initialized variable motion:Return proper error codes shader:Add sample lod bias support Atualizações: Vita3K Build: 3738 Vita3K Build: 3734 Vita3K […]
Categorias: PfeMame | PlayStation | PS1 | Vita3K
rpcs3 (2025-04-12-0.0.36-9c5b3a2)
Changelog: Qt: ignore double clicks unless they are left clicks by Megamouse in 16033 Update SDL to 2.30.7 by Megamouse in 16034 cellMic: add 16-bit PCM to 32-bit float conversion for DSP stream by snnaakee in 16030 patch_manager: fix multiple configurable value dropdowns per patch by Megamouse in 16039 aarch64: Fix compilation for windows-on-arm (msys2) […]
Categorias: PS3 | PlayStation | rpcs3
BizHawk (2025-04-11-2.10-e672cc4)
Changelog: New cores Encore (Citra) for 3DS UAE for Amiga Based on libretro-uae 5.0.0 Stella for Atari2600 ChannelFHawk A7800Hawk Fixed #3895 – Change A7800Hawk’s default peripherals to 2xProLine (from 2xJoystick) Ares64 Fixed #3710 – Pull Ares64 from upstream to fix Rareware games BSNES (v115) provide proper OAM memory domain update to latest upstream commit update […]
Categorias: Atari | BizHawk | Neo Geo | NES | PlayStation | PS1
psOff (2025-04-10-2025Apr09-fc2b0aa)
Changelog: Update README.md sceGnmGetOffChipTessellationBufferSize probably fixes #841 sceAppContentDownload(0/1)(Shrink/Expand) fixes #805 sceVrTrackerGetTime fixes #631 Upgrade imgui to b4bd596 fixes nav assertion fail Added sorting and filtering features Search bar now saves it’s content between emulator runs Improved performance of library scanner List of favorite applications implemented Atualizações: Atualizar o README.md sceGnmGetOffChipTessellationBufferSize provavelmente corrige o problema #841 […]
Categorias: PS4 | PlayStation | PsOff
DuckStation (2025-04-07-2bd9e5f)
Changelog: 46ae178 Qt: Fix double-click-fullscreen with notifications up 64fac4c Qt: Fix interacting with pause menu after double-click-fullscreen 162150c FullscreenUI: Force key nav on first open 079dae3 FullscreenUI: Use transition for background/theme changes 0f6e5bb FullscreenUI: Fix pause menu achievements text progress colour 584ed4b FullscreenUI: Fix progress bar line at 0% 4ead87d README: Mention ARM32/ARM64 AppImage builds […]
Categorias: PS1 | DuckStation | PlayStation
PCSX Redux (2025-04-05-235-6e74436)
Changelog: Description of Changes Just some more fixes I forgot to include in the other gamedb PR oops, fixes for Arc the Lad End of Darkness for some reason not having Tex in RT??? Action Mans depth line and forcing high blend on Avatar The Last Air Bender. Fixes #12281 Rationale behind Changes Broken game […]
Categorias: PS2 | PCSX | PlayStation
rpcs3 (2025-04-02-0.0.36-37dbd77)
Changelog: Qt: ignore double clicks unless they are left clicks by Megamouse in 16033 Update SDL to 2.30.7 by Megamouse in 16034 cellMic: add 16-bit PCM to 32-bit float conversion for DSP stream by snnaakee in 16030 patch_manager: fix multiple configurable value dropdowns per patch by Megamouse in 16039 aarch64: Fix compilation for windows-on-arm (msys2) […]
Categorias: PlayStation | PS3 | rpcs3