PCSX Redux (2025-01-17-177-11ea342)
Changelog: Merge pull request #1842 from jahav/fix-cube-template Merge pull request #1843 from nicolasnoble/lua-imgui-colorpicker Adding color pickers / editors to imgui bindings. Fix null pointer error in a cube template Another fix to the doxygen documentation workflow. Merge pull request #1841 from eliasdaler/main Some Doxygen fixes. Fix missing template arguments in eastl::forward calls Merge pull request […]
Categorias: PCSX | PlayStation | PS1
DuckStation (2025-01-17-fbb63a8)
Changelog: Common: Add Vector4i xyxy(Vector2i) GPU/HW: Use sized tristrips instead of fullscreen quads GPUDevice: Move size-matches check into ResizeTexture() GPUDevice: Ensure 16 byte minimum UBO alignment GPU/HW: Slight re-shuffling of field offsetsFree up some bits in the middle. GPU: Use tristrips for presentation as well OpenGLDevice: Add map-based stream buffer pathsMapAndSync ends up around 25% […]
Categorias: PS1 | DuckStation | PlayStation
rpcs3 (2025-01-17-v0.0.34-0a6f9ed)
Changelog: Qt: ignore double clicks unless they are left clicks in #16033 Update SDL to 2.30.7 in #16034 cellMic: add 16-bit PCM to 32-bit float conversion for DSP stream in #16030 patch_manager: fix multiple configurable value dropdowns per patch in #16039 aarch64: Fix compilation for windows-on-arm (msys2) in #16035 Add support for Tony Hawk: SHRED […]
Categorias: PS3 | PlayStation | rpcs3
Simple Launcher (2025-01-17-v3.8.1-7f9555d)
Changelog: Bug fixes. Improved some methods and functions to enhance efficiency and reduce errors. Experience the Application in Your Language! We’ve added translations for 17 languages, making the application accessible to users worldwide. Supported languages now include: Arabic, Bengali, German, Spanish, French, Hindi, Indonesian (Malay), Italian, Japanese, Korean, Dutch, Portuguese, Russian, Turkish, Urdu, Vietnamese, Simplified […]
Categorias: Game Boy | Game boy advance | NES | PlayStation | PS1 | Sega | Simple Launcher
PCSX2 (2025-01-16-v2.3.110-0090655)
Changelog: GameDB: Fix Japanese Game Titles Deps/3rdparty: Update to latest versions SDLInputSource: Halve default LED brightness x86emitter: Backup and restore non-volatile SSE registers iR3000A/iR5900: Fix dev/debug build compile. iR5900: Remove mid block jumping GS/HW: Backport some fixes from RT in RT PR Patches: Load and list patches for ELFs with a Disc Path set Debugger: […]
Categorias: PS2 | PCSX2 | PlayStation
DuckStation (2025-01-16-092b280)
Changelog: Common: Add Vector4i xyxy(Vector2i) GPU/HW: Use sized tristrips instead of fullscreen quads GPUDevice: Move size-matches check into ResizeTexture() GPUDevice: Ensure 16 byte minimum UBO alignment GPU/HW: Slight re-shuffling of field offsetsFree up some bits in the middle. GPU: Use tristrips for presentation as well OpenGLDevice: Add map-based stream buffer pathsMapAndSync ends up around 25% […]
Categorias: DuckStation | PlayStation | PS1
ePSXe (v2.0.5)
Emulador de PS1 para Windows e Linux (32 bits/x86 e 64 bits/x64) e MacOSX x64
Categorias: ePSXe | PlayStation | PS1
DuckStation (2025-01-14-last-050bda8)
Changelog: Build fix (Stenzek) Fix returning to desktop mode from Big Picture (Stenzek) Make menu item backgrounds slightly transparent (Stenzek) Fix incorrect help text (Stenzek) Fix scroll reset on resume state popup (Stenzek) 7116a80 Common: Add RESTRICT macro 5686677 CPU/CodeCache: Avoid log calls in faults outside of JIT code fe1fa76 CPU/Recompiler: Don’t back up value […]
Categorias: PS1 | DuckStation | PlayStation
rpcs3 (2025-01-14-v0.0.34-0cc61d0)
Changelog: Qt: ignore double clicks unless they are left clicks in #16033 Update SDL to 2.30.7 in #16034 cellMic: add 16-bit PCM to 32-bit float conversion for DSP stream in #16030 patch_manager: fix multiple configurable value dropdowns per patch in #16039 aarch64: Fix compilation for windows-on-arm (msys2) in #16035 Add support for Tony Hawk: SHRED […]
Categorias: PS3 | PlayStation | rpcs3
Play! (2024-12-04-v0.68-b35ef56)
Changelog: Improved Game Compatibility Improved compatibility with PlayStation 2 games, fixing startup issues with several popular titles. Games now load faster and with increased stability. Namco System 2×6 Arcade Support Added support for arcade games based on the Namco 2×6 system. Game files can now be loaded directly from the arcaderoms folder, including titles like […]
Categorias: PS2 | Play! | PlayStation