PSArcade Classic+ (2.5b-64a0ec2)
Changelog: Update README.md Update README.md Update README.md Update README.md Update README.md Atualizações: Atualizar README.md Atualizar README.md Atualizar README.md Atualizar README.md Atualizar README.md
Categorias: PS1 | PlayStation | PSArcade Classic
Vita3K (2025-01-03-3719-a670313)
Changelog: external:Update boost to include latest changes packages:Implement decrypt fself in a fly motion:Remove initialized variable motion:Return proper error codes shader:Add sample lod bias support Atualizações: Externo: Atualizar o Boost para incluir as últimas mudanças. Pacotes: Implementar decriptografia de fself em tempo real. Movimento: Remover variável inicializada. Movimento: Retornar códigos de erro apropriados. Sombra: Adicionar […]
Categorias: PlayStation | Vita3K
PCSX-Redux (2025-01-05-42e94fe)
Changelog: PCSX-Redux Changelog:: Merge pull request 1829 from nicolasnoble/kernel-check Better log messages. Better memory decoder for debugger more. Properly resetting the debugger on reset. Adding kernel check feature. Merge pull request #1830 from nicolasnoble/psyqo-frame-counter Clarifying getFrameCount, and making it reliable. Merge pull request #1831 from nicolasnoble/eastl-variant-fix Fixing eastl’s variant. Atualizações: Changelog do PCSX-Redux: Merge pull […]
Categorias: PlayStation | PCSX
PCSX2 (v2.3.89-2d5faa6)
Changelog: EE Cache: Make the SIMD path x86 only to support ARM interpreters Tools: Fix typo in compression tool GameDB: fix some names EE Cache: Make the SIMD path x86 only to support ARM interpreters Tools: Fix typo in compression tool 3rdparty: Update xxHash to v0.8.3 (#12137) [ci skip] Qt: Update Base Translation. GameDB: Fix&Add […]
Categorias: PlayStation | PCSX2 | PS2
JoyShockMapper (v3.5.5-95d9fa1)
Changelog: In This Update Adding a highly requested new feature! Added Diagonal Press as an alternate way to have a binding to 2 buttons. See README section Atualizações: Nesta Atualização Adicionando um recurso altamente solicitado! Adicionada a Pressão Diagonal como uma forma alternativa de vincular dois botões. Consulte a seção README.
Categorias: Nintendo | JoyShockMapper | PlayStation
psOff (2024-12-31-2024Dec31-30bf4db)
Changelog: Update README.md Atualizações: Atualizar o README.md
Categorias: PS4 | PlayStation | PsOff
BizHawk (2025-01-05-2.9.1-745efb1)
Changelog: deduplicate TasMovie property setting in TAStudio Fix missing/incorrect checksums for Sega CD, Saturn, and Jaguar CD (squashed PR #4024) * Fix non-PSX disc hashing somewhat – Don’t hash generated (empty) lead-in/lead-out tracks – Limit to track length, not absolute LBA of next track * Use `InformationTrackCount` instead of `Tracks.Count` * Add Jaguar CD hashing […]
Categorias: Atari | BizHawk | Game Boy | Nintendo 64 | PC | PlayStation
DuckStation (2025-01-04-4d6124d)
Changelog: FullscreenUI: Add option to display PS buttons instead of Xbox Scripts: Add release commit generation script Qt: Add ‘Disable Window Rounded Corners’ option Atualizações: FullscreenUI: Adicionar opção para exibir os botões do PS em vez dos do Xbox Scripts: Adicionar script para geração de commit de release Qt: Adicionar opção ‘Desativar Cantos Arredondados da […]
Categorias: PS1 | DuckStation | PlayStation
ShadPS4 Pre (2025-01-03-ddc658f)
Changelog: fixed deadzones (#2025) ir_passes: Integrate DS barriers in block (#2020) Fixup returns (#2023) renderer_vulkan: Cleanup and improve barriers in caches (#1865) hot-fix: debug build fix typos Merge pull request #2014 from viniciuslrangel/save-fixes-vi savedata: Avoid Save memory concurrency Reduce USBD Log Spamming (#2019) audio: Improve port state guards. (#1998) Fix amdgpu & other issues (#2000) […]
Categorias: PS4 | PlayStation | ShadPS4
rpcs3 (2025-01-04-v0.0.34-17e78a9)
Changelog: Qt: Ignore double clicks unless they are left clicks Update SDL to 2.30.7 cellMic: Add 16-bit PCM to 32-bit float conversion for DSP stream patch_manager: Set config_key_role to current key after handle_item_s… aarch64: Fix compilation for Windows-on-ARM cpu: Format additions to sse2neon to match the rest of the file c++-ify empty return Add support […]
Categorias: PS3 | PlayStation | rpcs3