FB Neo (2025-01-25-v1.0.0.2-4ac6885)
Changelog: v1.0.0.02 Fixes and new features Game Genie support added to NES, info how to add codes, etc: NES Game Genie Tutorial Fix Japanese text in gameinfo history tab [dink, fusion] Add big-endian support for most drivers [crystalct] Fix screen flipping in Basic Blitter [dink] Modernize ym2151 interface, add buffered mode [dink] Fixed demon front […]
Categorias: PS1 | FB Neo | PlayStation
rpcs3 (2025-01-25-v0.0.34-67703b4)
Changelog: Qt: ignore double clicks unless they are left clicks by @Megamouse in #16033 Update SDL to 2.30.7 by @Megamouse in #16034 cellMic: add 16-bit PCM to 32-bit float conversion for DSP stream by @snnaakee in #16030 patch_manager: fix multiple configurable value dropdowns per patch by @Megamouse in #16039 aarch64: Fix compilation for windows-on-arm (msys2) […]
Categorias: PS3 | PlayStation | rpcs3
rpcs3 (2025-01-24-v0.0.34-f1f8533)
Changelog: Qt: ignore double clicks unless they are left clicks by @Megamouse in #16033 Update SDL to 2.30.7 by @Megamouse in #16034 cellMic: add 16-bit PCM to 32-bit float conversion for DSP stream by @snnaakee in #16030 patch_manager: fix multiple configurable value dropdowns per patch by @Megamouse in #16039 aarch64: Fix compilation for windows-on-arm (msys2) […]
Categorias: PS3 | PlayStation | rpcs3
BizHawk (2025-01-23-2.10-8309860)
Changelog: New cores Encore (Citra) for 3DS UAE for Amiga Based on libretro-uae 5.0.0 Stella for Atari2600 ChannelFHawk A7800Hawk Fixed #3895 – Change A7800Hawk’s default peripherals to 2xProLine (from 2xJoystick) Ares64 Fixed #3710 – Pull Ares64 from upstream to fix Rareware games BSNES (v115) provide proper OAM memory domain update to latest upstream commit update […]
Categorias: PS1 | Atari | BizHawk | Neo Geo | NES | PlayStation
FB Neo (2025-01-23-v1.0.0.2-83d1158)
Changelog: v1.0.0.02 Fixes and new features Game Genie support added to NES, info how to add codes, etc: NES Game Genie Tutorial Fix Japanese text in gameinfo history tab [dink, fusion] Add big-endian support for most drivers [crystalct] Fix screen flipping in Basic Blitter [dink] Modernize ym2151 interface, add buffered mode [dink] Fixed demon front […]
Categorias: PS1 | FB Neo | PlayStation
DuckStation (2025-01-23-807094d)
Changelog: Always display OSD warning messages (Stenzek) Fix swap chain clear colour normalization (Stenzek) 0166939: PostProcessing/GLSL: Clear alpha to 1.0 (Stenzek) Reduce overdraw when using overlays (Stenzek) Fix overlay destination alpha with postfx (Stenzek) Fix order of updating state (Stenzek) Push settings through FIFO (Stenzek) Fix global setting showing incorrectly for int-list (Stenzek) Fix border […]
Categorias: PS1 | DuckStation | PlayStation
rpcs3 (2025-01-23-v0.0.34-ba70250)
Changelog: Qt: ignore double clicks unless they are left clicks by @Megamouse in #16033 Update SDL to 2.30.7 by @Megamouse in #16034 cellMic: add 16-bit PCM to 32-bit float conversion for DSP stream by @snnaakee in #16030 patch_manager: fix multiple configurable value dropdowns per patch by @Megamouse in #16039 aarch64: Fix compilation for windows-on-arm (msys2) […]
Categorias: PS3 | PlayStation | rpcs3
ShadPS4 Pre (2025-01-22-v0.5.1)
Changelog: Introduced a feature to allow users to change the save data path, providing greater flexibility for data storage management. (#2199) Resolved an issue with the initialization of the address_space on Windows, ensuring proper memory mapping and system compatibility. (#2202) Corrected various errors in tile thickness calculations, improving rendering accuracy and visual consistency. (#2203) Applied […]
Categorias: PS4 | PlayStation | ShadPS4
DuckStation (2025-01-22-9113a6e)
Changelog: Always display OSD warning messages (Stenzek) Fix swap chain clear colour normalization (Stenzek) 0166939: PostProcessing/GLSL: Clear alpha to 1.0 (Stenzek) Reduce overdraw when using overlays (Stenzek) Fix overlay destination alpha with postfx (Stenzek) Fix order of updating state (Stenzek) Push settings through FIFO (Stenzek) Fix global setting showing incorrectly for int-list (Stenzek) Fix border […]
Categorias: PS1 | DuckStation | PlayStation
PCSX-Redux (2025-01-22-182-6135ed2)
Changelog: Dynamic Recompiler (x86-64, experimental arm64 support) interpreted CPU software GPU OpenGL GPU (highly experimental, still in active development) support for visual enhancements: Linear and nearest neighbour filtering (Software and OpenGL renderer) Rendering in true colour (Results in better colours, OpenGL renderer only) Antialiasing (Implemented via MSAA, OpenGL renderer only) Ability to optionally render polygons […]
Categorias: PS1 | PCSX2 | PlayStation